Arma3 Alpha addons

March 16, 2013 under A3: Modding, Arma3

Here’s what I have so far:

– lowered aiming accuracy overall
– lowered aiming speed overall
– increased spotting distance
– soldier target cost config (same as ASR AI for A2)
– dispersion coefficients based on weapon optics (dispersion increased more with unit skill decrease but type of optics matters too, same as ASR AI for A2).
– rate of fire for each mode based on distance to target, weapon type, optics (same as ASR AI for A2)

ASR Appendix
– removed velocity and damage penalties for using suppressors
– reconfigured weapon dexterity based on the realistic estimation of each weapon’s weight and a few other factors (grip, bullpup form, size).


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